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000145_owner-lightwave-l _Thu Aug 4 08:18:11 1994.msg
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1995-03-23
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Received: by mail.netcom.com (8.6.8.1/Netcom) id HAA27204; Thu, 4 Aug 1994 07:28:14 -0700
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To: lightwave-l@netcom.com
Subject: Re: Dem Bones
In-reply-to: Your message of Wed, 03 Aug 94 16:12:02 -0700. <9408032312.AA17632@rhythm.com>
Date: Thu, 04 Aug 94 10:18:36 EDT
From: Mark Thompson <mark@westford.ccur.com>
Message-ID: <9408041018.aa08826@hubbub.westford.ccur.com>
Sender: owner-lightwave-l@netcom.com
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Reply-To: lightwave-l@netcom.com
> I asked this to mt, but I will ask this to the list. Can I make some bones
> animation and save it independently of any object? Then later read it in
> and attach it to an object. Thanks.
No, but you can save the bones with an object in a scene and later use
replace object to swap to a different object.
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